

Razer Focus+ optical sensor with 20K DPI and 650 IPSĢ.4 GHz USB Type-A dongle (Razer HyperSpeed).As no mechanical contact is needed for the transmission of electrical signals, it has a durability of more than 70 million clicks and a response time of 0.2 seconds, making the DeathAdder V2 Pro one of the fastest in the market.

The DeathAdder V2 Pro also comes with the 2 nd gen Razer optical switches instead of mechanical ones, reducing response times and increasing durability. One of the main features is its Focus+ sensor, an optical sensor with a sensitivity of up to 20,000 DPI, offering an accuracy of 99.6%, 650 IPS and 50G of acceleration. The new DeathAdder V2 Pro is wireless, comes with 8 programmable buttons that are fully configurable via Razer Synapse 3 and features Razer Chroma RGB lighting. The GodotHello project is a Godot sample app that shows the animations from the Chroma Animation Guide.The Razer DeathAdder V2 Pro is the latest addition to the popular DeathAdder series, one of the most successful gaming mice of all time. The extension also makes the API available to Lua scripting. The Chroma SDK Extension provides a ChromaSDK object with actions, conditions, and expressions available for visual scripting. Gideros Plugin that supports both HTML5 & PC JS Library for playing Chroma animations through the Chroma REST API.

The GameMaker Extension allows you to control lighting for Razer Chroma. The Chroma API is exposed via both C++ and a Blueprint library. The Unreal Plugin is a runtime module for UE4. The Unity Plugin exposes the Chroma API via C#. This also includes a standalone C++ GUI editor for inspecting and hand editing animations. The tool automates porting Chroma designs to several languages and engines for both PC and XBOX.Ī C++ library that extends the core Chroma SDK with animation manipulation and playback support. The editor can generate embedded Chroma animations in source code for multiple programming languages. The editor can be used to record Chroma animations using web cam, desktop capture, images, and video sources. Overview of all our available engine plugins and various tools.
